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Cooper effectively plays almost exactly like Hayato with the major change being given a second gun. Balance Buff: The abilities of the five playable characters have been somewhat reshuffled compared to their Shadow Tactics: Blades of the Shogun counterparts, some to a greater extent than others. Doc returns with his signature black longcoat from the previous games, though he can't use it as a distraction this time. They can't be distracted, see through disguises, are resistant to gunfire (taking three shots to kill), and only Hector can kill one in melee unless they're stunned by a gunshot first. Cooper has gotten himself a longer coat and is as much of a fast gunslinger as he's previously been. It's big enough to take down Longcoats, too. An Axe to Grind: Hector can use his hunting axe to execute enemies swiftly. The Atoner: It's implied that the reason Hector is so loyal to Cooper is to atone for his role in Cooper's father's death. She's the Quest Giver of the DLC missions and is more prominently featured. Ascended Extra: Rosie is a minor NPC and antagonist of the Baton Rouge mission.
(Their stupidity actually can even make your life harder if you're aiming for the No Casualties medal.) They will go investigate themselves, and also get run over by the train. Then another guard may notice the dead body (which is counted as an accidental death, therefore doesn't trigger an alert).
Artificial Stupidity: In the Las Piedras mission, the guards will sometimes stop on the tracks, while inspecting a body or searching for their friends, only to get themselves run over by the train. Under the control of a merciless player who even kills civilians, they become straight Nominal Heroes. Depending on the player's actions they will either be Pragmatic Anti-Heroes (if the player tries to minimize the casualties among the mooks) or Unscrupulous Heroes (if they do not). While they are fighting against an evil corrupt company, they have no compuction killing their enemies as shown during cutscenes. Anti-Hero: All the characters are this to varying extents. They can also see through Kate's disguises. Also, while being detected by one doesn't raise the alarm by itself, their barks will draw human enemies to the area to investigate, making it harder to remain hidden. Though they only have one small, primary viewcone, they are able to detect characters through bushes, walls, and other forms of cover even when crouching and are quick to attack if they spot you. Angry Guard Dog: Guard dogs appear as occasional mooks who function differently from human guards. It doesn't work if Kate tries to distract a man who is talking with a woman. Desperados 3 reddit professional#
Although the extent varies: while Ponchos generally can be distracted by Kate's wiles, they are too professional to move from their posts.
All Men Are Perverts: Except the longcoats, all the men can be distracted by Kate. This is used against her by poisoning the supply barrel. The Alcoholic: One of the targets in the second level, Marge, has a knack for whiskey, constantly ordering more as soon as she's finished.